This was discovered by BlessHisCottonSocks. Now edit mode is in superzoom! This made 6.1 the version of choice for many quirkers, because of the ability to make small lines. Hold Shift + Ctrl (keep holding them until step 7) Click the zoom button (but don't use it)Ģ. ![]() This only works in 6.1 (it was impossible in 6.2 because you couldn't zoom in as far in play mode) mhenr18 made it easier in 6.3 - 6.7 (hold shift while zooming)ġ. "F" doesn't jump to the ghost flag position, but otherwise it works exactly like a flag. When placing a flag, hold "C", and a "ghost rider" will appear instead of the flag. This appears to be the first known video of Ghost Flags: If you pressed Y soon enough after Load, nearly all of the track will be in color. wait until it's 100% loaded, then hit Y or press play again. When you open a track, immediately after you press "load" hit "Y". It was originally in 6.1 and 6.2, and mhenr18 made it easy (just hold C when you play the track) in 6.6+ This was also discovered/publicized by Flagpole. If you Ctrl+Click (Command+Click for macs) on the play tool, whatever tool you are currently in is usable in play mode (the hand tool only works if you're in slow motion) The zoom tool can also be used to make Bosh appear to float. This was discovered by Flagpole (or at least publicized by him). It was exploited by Inukaza in a full track: It was famously used by Cereal to win the height challenge: I can't seem to find the video that was made (by WTB, or maybe ktk, I think) many years ago. This glitch was known for many years but was never fully explained until recently. ![]() It is achieved by pressing Y and then the stop button to duplicate the line most recently drawn. This glitch allows multiple acceleration lines to be easily placed on top of each other, causing more acceleration, without manually drawing each line exactly on top of the others. It is possible to achieve a kramual in which Bosh does not stick to the line (though he stays in the flattened position) if it is done in an upward or vertical direction.įirst Vertical kramual without stopping Bosh, and first "string manual": It is usually a challenge to get Bosh out of a kramual without going off-sled, because if he runs off the end of the line he is on he will fall off, but it is easily possible with gravity wells. It can be done upward or downward, on his head or on his feet, horizontally or vertically. Georgio_Jc was the first to use the glitch in a track: This glitch quickly became used in tracks frequently, and sparked a controversy over whether or not it ought to be. He experimented on the discovery in this video: This was discovered by kramwood in COTM December 2010 (Votale's Maze): This causes his body and arm to flatten against the sled, and for him to stay in that position until something (usually a gravity well) pulls him out of it or knocks him off-sled. The glitch is achieved by smashing Bosh into a perfectly horizontal or vertical line at a time when he is exactly parallel to the line at a speed that will normally cause him to go off-sled. This makes an anti gravity well, but with only one line! This was discovered by mtgtopdeck: SLAG wells (Single Line Anti Gravity Wells) are created in a similar way, except you delete the first line of the AGW with the backspace key as you are drawing the second line. This was discovered by InsomniacPen/iamsorrydude (I can't find the video, he took all of his down) and perfected by Conundrumer in "Omniverse": Ĭonundrumer also made an excellent tutorial on the various ways to abuse this glitch, on the old IRTL. ![]() ("anti gravity wells" is actually a misnomer, they're more like a line extension glitch) This creates an extension of the line out approximately a third of a sled length. Anti Gravity Wells (AGWs) are made by drawing two lines, with black sides facing each other, at a very small angle.
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